Second iteration
The second iteration of the patch was created as an exercise to work on a stereo file in a new way, mixing the sounds differently and adding a new dimension to them. The aim was to add variety and sonic quality to the piece through the use of creative techniques.
The changes to the patch were as follows:
- The result of patch one was streched
- Patch two was removed for the time being.
- The result of patch three was made mono and made stereo again, while some parameters of the sound were changed.
- Another patch was added (patch four) in which I used a mono sound and then created a delay with a BPF. We will now go into the details of the changes made to patch three and patch four.
The core of patch 3 remained the same and the additional processes were added after the original patch.
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First, the original sound was mixed down to one channel and this mono sound was used for the process. The reason for this is that I wanted to work with the stereo balance, i.e. work with each channel separately. To do this, I had to apply the processes separately to two mono files and then combine them into one stereo file using Sox Merge. An Allpass and a Sox-Comb with different variables were added to both mono files to make each channel unique.
In patch four, the original sound is a mono sound of a train:
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A delay was added to each channel, which is controlled by a BPF. The BPFs were drawn by hand and were not computer generated. The two sounds then combine in the sox merge and go on to the maquette:
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