Composing in 8 channels with OpenMusic

ByVeronika Reutz

Composing in 8 channels with OpenMusic

Second iteration

The second iteration of the patch was created as an exercise to work on a stereo file in a new way, mixing the sounds differently and adding a new dimension to them. The aim was to add variety and sonic quality to the piece through the use of creative techniques.

The changes to the patch were as follows:

  1. The result of patch one was streched
  2. Patch two was removed for the time being.
  3. The result of patch three was made mono and made stereo again, while some parameters of the sound were changed.
  4. Another patch was added (patch four) in which I used a mono sound and then created a delay with a BPF. We will now go into the details of the changes made to patch three and patch four.

The core of patch 3 remained the same and the additional processes were added after the original patch.

Patch 3, mix

First, the original sound was mixed down to one channel and this mono sound was used for the process. The reason for this is that I wanted to work with the stereo balance, i.e. work with each channel separately. To do this, I had to apply the processes separately to two mono files and then combine them into one stereo file using Sox Merge. An Allpass and a Sox-Comb with different variables were added to both mono files to make each channel unique.

In patch four, the original sound is a mono sound of a train:

Patch 4

A delay was added to each channel, which is controlled by a BPF. The BPFs were drawn by hand and were not computer generated. The two sounds then combine in the sox merge and go on to the maquette:


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About the author

Veronika Reutz author